Well, let me tell ya ’bout this here thing, this…mind flayer, in a windmill, of all places. Sounds crazy, right? Like somethin’ outta one of them fancy books the city folks read. But lemme tell ya, it’s real as the dirt under your feet.
So, there’s this here windmill, right? Old, creaky thing, been standin’ longer than I can remember. Nobody goes near it much, ‘cept maybe some young’uns lookin’ for a dare. But now, somethin’s livin’ in there. This…mind flayer.
Now, I ain’t no scholar or nothin’, but from what I hear, these mind flayers ain’t nothin’ to sneeze at. They’re powerful, they are. And this one, it’s new, a newborn they call it. Fresh outta the goo, I guess. Found itself in that old windmill, lost and hungry.
- First thing ya gotta know, it’s sleepin’ when ya find it. Down in the basement, all curled up.
- Now, some folks say ya oughta kill it right then and there. Catch it off guard, ya know? Easy peasy.
- But others, well, they got a different idea. They say it’s hungry, needs to eat.
And that’s where things get tricky. See, this mind flayer, it needs a corpse. Yeah, a dead body. To eat. Don’t sound too pleasant, does it? But that’s what it needs to survive. So, you got a choice to make. Kill it, or help it.
If ya decide to help it, well, you gotta find a body. Any body will do, they say. Could be a bad guy, could be…well, let’s just say ya gotta be careful who ya pick. Don’t go around causin’ trouble now. This whole thing is strange enough.
Now, I ain’t gonna tell ya what to do. That’s your business. But I will tell ya this, this mind flayer, it’s powerful. Even bein’ a newborn and all. It can mess with your head, make ya see things that ain’t there. So, if ya do decide to go messin’ with it, ya best be careful.
Some folks are talkin’ about these “Illithid powers” and such. Sayin’ this mind flayer can give ’em to ya. But I don’t know nothin’ ’bout that. Sounds like magic to me, and magic ain’t never been nothin’ but trouble. Stick to what ya know, that’s what I always say.
The safest thing, some say, is to just kill it before it wakes up. Get it over with quick and clean. No mess, no fuss. But then again, maybe it ain’t so bad. Maybe it just needs a little help. It’s a tough call, I tell ya.
There’s this whole big story ’bout a place called Baldur’s Gate and lots of these creatures, seems like. This windmill fella is just one little part of it all. Makes my head spin, all this talk of gates and monsters and magic. Give me a good day’s work in the fields any time.
So, there ya have it. The mind flayer in the windmill. A strange tale, for sure. But that’s the way the world is these days, full of strange things. Just be careful out there, folks. And if ya see an old windmill, well, maybe just keep on walkin’.
And remember, this ain’t somethin’ to take lightly. These mind flayers, they’re dangerous. Don’t go thinkin’ you can just waltz in there and everything will be fine. You need a plan, and you need to be prepared. This ain’t no chicken coop we’re talkin’ about.
So that’s the story, as best as I can tell it. Heard it from this fella, who heard it from that fella, you know how it goes. But the word is out. There’s a mind flayer in that old windmill, and you best be watchin’ your step.
Tags: [Mind Flayer, Windmill, Baldur’s Gate, Illithid, Newborn, Corpse, Powers, Rivington]