Alright, alright, listen up you young’uns. Let’s talk about this here… goblin power deck thingy in that Clash Royal game. My grandson, little Timmy, he’s always yappin’ about it. Says it’s some kinda big deal, this goblin power thing.
So, I figured, why not? Let’s see what all the fuss is about. Can’t be harder than wranglin’ chickens, now can it? So, I watched Timmy play, asked him a bunch of questions, and even peeked at some stuff on that magic picture box – the internet, they call it. And I think I got a handle on it.
Now, from what I gather, this goblin power deck, it’s all about them little green fellas, the goblins. They’re fast, they’re cheap, and they can cause a whole heap of trouble if you use ‘em right. Like ants at a picnic, they are. Pesky little buggers.
First off, you gotta have a good mix. Can’t just throw any ol’ goblins out there and expect to win. You need the spear goblins, the ones that throw them pointy sticks. They’re good for pokin’ at the enemy from a distance, kinda like how I poke at the fire with a stick to keep it goin’. Then you got your regular ol’ goblins, the ones with the knives. They’re quick and good for swarmin’ things, like flies on a… well, you know.
And don’t forget about the Goblin Gang! That’s a whole pack of ‘em, three stabby goblins and two spear goblins. They’re like a swarm of locusts, eatin’ through everything in their path. My Timmy, he loves that Goblin Gang. Says it’s the best.
But it ain’t just about the goblins themselves, ya hear? You gotta have some other stuff to back ‘em up. Like a big ol’ tank, somethin’ to soak up the damage while the goblins do their thing. Timmy uses that giant skeleton fella sometimes. Big ol’ bonehead, he is. Slow as molasses in January, but he sure can take a punch. Or that knight fella, he ain’t bad either. A good, solid fighter, that one. Reminds me of my ol’ man, strong and dependable.
And you need some spells, too. Somethin’ to clear the way for your goblins, or to take out the enemy’s big threats. That fireball thingy is always good. Big whoosh of flames, and poof! Enemy gone. Or that zap spell, little zappy thing that stuns the enemy for a bit. Gives your goblins a chance to get in close and do some damage. Like whacking a snake before it bites ya.
Here’s some things Timmy told me you gotta think about when building your deck:
- Goblin Barrel: Them little fellas pop out anywhere! Surprise! Smack the enemy towers good.
- Goblin Drill: Like a little underground train of goblins, sneakin’ right up to the enemy.
- Rocket: Big boom! Takes out big stuff, or hurts them towers real bad. But use it wisely, it costs a lot.
- Arrows or Zap: Gotta have somethin’ to deal with them swarms of little guys the enemy might have. Like swatting flies, you know?
Now, I ain’t sayin’ this is the only way to build a goblin power deck. There’s probably a hundred different ways to do it. But this is what I’ve learned from watchin’ Timmy and doin’ a little research. And it seems to work pretty good for him. He’s always winnin’ those matches, that little rascal.
And remember, it ain’t just about the cards you got, it’s about how you use ‘em. You gotta be smart, you gotta be patient, and you gotta be a little bit lucky. Like plantin’ a garden, you gotta tend to it, nurture it, and hope for good weather. Same goes for this here Clash Royal game.
So, there you have it. A little somethin’ about this goblin power deck thingy. Now go out there and give ‘em heck! And don’t forget to have fun, ya hear? It’s just a game, after all. Like that bingo I play down at the church hall. Sometimes you win, sometimes you lose. But it’s always a good time.
And one last thing. Don’t be spending all your time on that game. Get outside, get some fresh air, help your grandma with the chores. There’s more to life than tappin’ on that little screen all day long. Now go on, git!
Tags: Goblin Deck, Clash Royale, Goblin Power, Deck Building, Strategy, Mobile Gaming, Supercell